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 Senju Clan

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Monte

Monte


Posts : 36
Join date : 2009-02-23
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PostSubject: Senju Clan   Senju Clan I_icon_minitimeMon Mar 09, 2009 9:43 pm

The Senju Clan.

+ Clan Name: Senju.
+ Clan Location: Konohagakure no Sato.
+ Clan Founder: Senju Hashirama


+ Clan Leader: Fujjin Senju ( Me But I will FInd Someone Else Reply If you want to be it)
+ Clan Members:
+-- [Mokuton] Senju Fujjin
+-- [Mokuton] Senju [Open Slot]
+-- [Mokuton] Senju [Open Slot]
+-- [Doton] Senju [Open Slot]
+-- [Doton] Senju [Open Slot]
+-- [Doton] Senju [Open Slot]
+-- [Suiton] Senju [Open Slot]
+-- [Suiton] Senju [Open Slot]
+-- [Suiton] Senju [Open Slot]

===

+ Clan History: During the beginning of the Leaf Village, there was a need for a better protection. One that could span across the entire country. There was no name for the village at the time, as the future Hokage could not decide on one. A man from a distant land came to him, offering him his chakra. The man was named Senju Ki.

Showing off his abilities, Ki proved that they were one that the village needed. He could manipulate wood out of no where, using only his chakra. The Village Leaders all agreed that it was this power that could mean the life or death of their village. Accepting him into the village, Senju Ki began his process. Trees began to sprout from the ground in a matter of seconds. Everywhere he went, trees would follow. By the time he was 43, he had covered the entire Fire Country with trees.

Once at that age, his peak, he needed to settle down. Finding a suitable wife, Ki began to repopulate his clan. The Clan proved to be one of the most valuable assets of the Leaf Village, keeping their forests healthy and beautiful. On his death bed, Ki wished that the clan be not remembered for their trees, but for their determination in keeping the Leaf Village safe.
===
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Monte

Monte


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PostSubject: Doton Branch   Senju Clan I_icon_minitimeMon Mar 09, 2009 9:43 pm

Doton: The doton branch can use one level doton ninjutsu then currently can.
[ STAGE: ONE. ] - [ Rank of Academy Student ]

+ Doton no Jutsu; Earth Release Technique.
+ Description:
+-- Through a single hand seal, the Senju will be able to create earth out of almost no where. Though this is more so "unneeded," the Senju can form it over water, sand, or snow, effectively heightening it's uses. Doton no Jutsu is the basis technique of the tree, and without it, some techniques may not be able to be performed.





[ STAGE: TWO. ] - [ Rank of Genin ]





[ STAGE: THREE. ] - [ Rank of Genin, Chuunin ]





[ STAGE: FOUR. ] - [ Rank of Chuunin ]





[ STAGE: FIVE. ] - [ Rank of Chuunin, Jounin, Special Jounin ]





[ STAGE: SIX. ] - [ Rank of Jounin, Special Jounin ]





[ STAGE: SEVEN. ] - [ Rank of Clan Leader, Doton Mastery ]

==
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Monte

Monte


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PostSubject: Suiton Branch   Senju Clan I_icon_minitimeMon Mar 09, 2009 9:45 pm

Mizu:
[ STAGE: ONE. ] - [ Rank of Academy Student ]

+ Suiton no Jutsu; Water Release Technique.
+ Description:
+-- Using this technique, the user will materialize a mass of water instantaneously. The advantage to the technique is being the usage of water in a waterless environment, as well as the non-verbal capacity. Quantity depends on the use of chakra, and the ranking of the Senju. The Senju will also be able to control the temperature of the water, however, it cannot be able to freeze into ice.


+ Suiton: Shuriken no Jutsu; Water Release: Shuriken Technique.
+ Description:
+-- Using this technique the Senju will create the appearance of a number of shuriken, which can be materialized at any angle of the opponent - front, back, sides - and then thrown. Once they strike the solid object, they will revert back to water. The number of shuriken thrown will increase as the Senju progresses his own rank, allowing him to utilize more than five shuriken at a time.


+ Mizu Henge no Jutsu; Water Transformation Technique.
+ Description:
+-- After performing the neccessary hand seals, water will pour out from the ground, or a nearby source of water. A picture of the transformed object must be in the user's mind. The water will slowly form around the user, giving them the appearance of the object. With the fact that it's water, the transformation will give them a squishy-feel, making the henge even more real than before. A single strike will dissipate the henge.


+ Mizu Kaisou no Jutsu; Water Reflection Technique.
+ Description:
+-- After a few hand seals, the user will blow out a jet of water. This water will revert to a funnel like appearance. Through this appearance, any Ninjutsu will be reflected. However, the Ninjutsu must be one stage lower than the user can perform. Anything higher, and the ninjutsu aimed at the user will still hit, but only to a lesser degree.


+ Mizu Tama no Jutsu; Water Sphere Technique.
+ Description:
+-- Performing a hand seal, the Senju will blow out water from his or her mouth. This water will take the form of a sphere, no bigger than a basketball. The orb can be thrown, and have the impact of a baseball or punch. It can also be manipulated, through Suiton no Jutsu, to have spikes or edges. These edges can be utilized in a number of combination.





[ STAGE: TWO. ] - [ Rank of Genin ]

+ Suiton: Nami no Jutsu; Water Release: Wave Technique.
+ Description:
+-- A basic offensive Jutsu in the Suiton Tree. By performing the needed hand seals, the user will form a rather large wave in front of them. The wave is at least 12 feet high, and 6 feet in length. Although easily avoided, this Jutsu can cause the opponent to go flying backwards, as if hit by a car. Nami no Jutsu is also a useful "opening" technique.


+ Suiton: Tanjuu no Jutsu; Water Release: Pistol Technique.
+ Description:
+-- An extremely powerful Jutsu, even in the lower stages. By focusing water around the hand(s), the user will hold a small glob of water. When the hand is thrusted, the globbish orb will release from their hand. The high velocity of this Jutsu will cause incredible damage to the area struck. Trees have been known to dent inwards after being hit with this Jutsu. Once struck, the orb will dissipate, leaving the damage behind.


+ Mizu Kabe no Jutsu; Water Wall Technique.
+ Description:
+-- By forming the neccessary hand seals, the Senju will blow water out from their mouth. This water will take the form of a wall, nearly a foot higher than the user. This wall is an effective defensive technique, and can stop any ninjutsu or taijutsu one stage under, or equal to the user. However, the wall can only defend in one direction, leaving openings against the user.


+ Mizu Baindo no Jutsu; Water Bind Technique.
+ Description:
+-- After performing the hand seals, the user will send chakra into the earth. By drawing up the moisture, water chains will erupt from the earth. These chains will form around the opponent's limbs, effectively holding him, but only momentarily. If no moisture is present, the water can be formed through a previous technique.





[ STAGE: THREE. ] - [ Rank of Genin, Chuunin ]

+ Mizurappa no Jutsu; Violent Water Wave Technique.
+ Description:
+-- By expelling a large fountain of water through the mouth, the user will cause the current to take out anything in it's path. The technique has been known to uproot the occassional tree, as well as break apart large rocks. Anyone caught within the blast would be thrown back violently.


+ Mizu Shouheki no Jutsu; Water Barrier Technique.
+ Description:
+-- After forming the hand seals, the user will blow water out from their mouth. The water will form in either a half-spherical, or spherical barrier. This technique can also form a barrier around another ally, without the use of the mouth. This technique will help protect against any object thrown at them, effectively nullifying its damage.


+ Mizu Bunshin no Jutsu; Water Clone Technique.
+ Description:
+-- Once the hand seals have been performed, the Senju can create an exact look-alike of himself. However, the clone is made out of water. With a single strike, the clone will resort back into a puddle of water. A maximum of ten clones can be made at a time.


+ Mizu no Yoroi; Water Armour Technique.
+ Description:
+-- With the proper hand seals, the user will begin to form a protective coating of water over his body. This water will be completely organic, allowing them to talk and breath through it normally. The water armour is quite useful at certain points, and will break after struck. The thickness of the water often presents the best defense, with at least three inches of water being enforced. The water is strong enough to block any ninjutsu or taijutsu with equal or lower stages as the user. Anything over the user's level, and the armour will break.





[ STAGE: FOUR. ] - [ Rank of Chuunin ]

+ Suiton: Kyouryoku Nami no Jutsu; Water Release: Powerful Wave Technique.
+ Description:
+-- The advanced form of the original Nami no Jutsu. Once the hand seals are done, the user will either spew out a large mass of water, or materialize it from anywhere. This wave will be doubled the size of Nami no Jutsu. With the bigger form, it's a bit harder to dodge. This attack will do two things, should it strike: The first being thrown back, farther and more damaging than Nami no Jutsu. Secondly, if struck by this attack, the opponent will surely blacken out for a few seconds.


+ Taiga no Jutsu; River Technique.
+ Description:
+-- A rather dull technique, until the Senju can learn to vary up the Jutsu with Taiga no Jutsu. With the proper hand seals, the Senju can form a river in the immediate area. This technique provides a host of options, and can also be used for relaxation purposes. The river can range anywhere in width from 8-12 feet, while the depth can be anywhere from 8-16 feet.


+ Mizu Bakufuu no Jutsu; Water Blast Technique.
+ Description:
+-- A rivaling technique against the Karyuu Endan. Through a string of hand seals, the Senju will draw chakra into their lungs, reaching a near-impossible size. When blown out, this jet of water is capable of tearing through almost anything. Boulders will be turned to pebbles, and trees will be quickly up-rooted. When struck by this technique, cloths and armour have been known to tear off, while the body suffers extreme injuries.


+ Suiton: Sandanjuu no Jutsu; Water Release: Shotgun Technique.
+ Description:
+-- Atfer the hand seals have been done, the user will volumize water into the air. These particles of water bind together, forming a large quantity of orbs, which are about the size of a fist, and also the same orbs from Tanjuu no Jutsu. When released, the orbs will fly out spurratically, smashing into anything in their path. The damage, depending on the distance, will increase if the opponent is close to the materialized orbs. Bones have been known to shatter with this strike, and the orbs do dissipate on contact.




[ STAGE: FIVE. ] - [ Rank of Chuunin, Jounin, Special Jounin ]

+ Suiton: Heki no Jutsu; Water Release: Piercing Technique.
+ Description:
+-- Once the hand seals have been performed, the Senju will focus his chakra into the ground. Whenever they feel ready, a surge of chakra will enter the ground. Any moisture in the ground, or materialized, will rise up with great speed in the form of a spear. This spear can tear through anything like an actual spear could, given enough force. Multiple spears can be created, depending on the rank.


+ Suiton: Kou no Jutsu; Water Release: Box Technique.
+ Description:
+-- A rather strong technique, if used correctly. The user will have to expel water from his mouth, rahter than materializing it, right at the opponent. The chakra will mold the water into a box around the opponent. A few things will occur when the box has been formed. The user can channel chakra into the water, forcing it to become more pressured, which in turn, will cause the opponent to implode. A second option is to increase the amount of water, effectively drowning the opponent. With the amount of thickness, or density, any attack trying to break the box will be nullified. But, a higher leveled Jutsu can effectively bust it.


+ Suiton: Mayu no Jutsu; Water Release: Cocoon Technique.
+ Description:
+-- After the last hand seal, the Senju will materialize water over their body, or release the water from their mouth. The water, after being controlled by the user's chakra, will form a dome-like cylinder around the user (and allies). This protection will be able to stand up to any Jutsu, as long as they aren't over the Senju's level. When ready, the water can release a multitude of shuriken, effectively spreading them out in 360 degrees. After, the cocoon vanishes, as a result from the massive release of the water shurikens.


+ Suiton: Hahornyuu no Jutsu; Water Release: Destruction Torrent Technique.
+ Description:
+-- Simply through chakra control, chakra focusing, and materialization of water, the user will create a small orb of water in their hand. The appearance of this water will look like the Rasengan, but it is easier to learn. Once the Hahornyuu is in the hand, the user can slam it into the opponent. With the condensed amount of water and power, the density has risen. The damage done to the area will be exceedingly painful, as pressure will implode the area. However, the implosion isn't that great, and only broken bones will occur. A direct attack to the head will result in death.







===
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Monte

Monte


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PostSubject: Re: Senju Clan   Senju Clan I_icon_minitimeMon Mar 09, 2009 9:45 pm

More Suiton

[ STAGE: SIX. ] - [ Rank of Jounin, Special Jounin ]

+ Suiton: Suijinheki no Jutsu; Water Release: Water Encampment Wall.
+ Description:
+-- Through a few hand seals, the user will blow out water from their mouth, or simply materialize it through Suiton no Jutsu. This water will change it's shape, forming a spinning barrier around the user, and anyone in it's range. This can easily defend against any Taijutsu or Katon attack, as the spinning motion, and water, protect greatly against it. Not many attacks have been known to penetrate it's almighty defense. Once the hand seal has been broken, the wall will go away.


+ Suishouha no Jutsu; Water Collosion Destruction Technique.
+ Description:
+-- Through a series of hand seals, the user will form a large mass of water. This water can be formed through either Suiton no Jutsu, nearby water sources, or releasing it from the mouth. The water will gather up, forming into a "cyclone." This cyclone will be directed towards the opponent at a quick speed. Once struck, the opponent will be swept into the water, drowning him if nothing is in it's path. However, if a building-sized object is in it's path, it will be dissipated, sending the water in a large wave. This can smash into the opponent, causing them to black out.


+ Suiton: Sogekihei no Jutsu; Water Release: Sniper Technique.
+ Description:
+-- After the hand seals, the Senju will focus a small sum of water into their index finger, or all fingers, if skilled enough. This orb is a metaphorically an apocalypse-in-waiting. Once the user has his target, the beam will release. This bullet has been known to rip apart limbs, housing, mountains, even thick metal. Anything struck by this high velocity attack will surely not be standing afterwards. Any limb struck by this, however, will be effectively useless.


+ Suiton: Massatsu no Jutsu; Water Release: Obliteration Technique.
+ Description:
+-- A one-hit, one kill technique. Once the complex hand seal string is over with, the user will have to focus on above the opponent, granted no movement is done once the water has been seen. Above the opponent, a large volume of water will materialize. This materialization will slowly take place, covering at least a three block radius. Once the concentration is broken, through will or an outside force, the water will fall. Anything under the large body of water will be instantly crushed. Buildings, trees, even people will not be able to stand it's pressure and weight. This can be avoided by simple moving from the three square radius.





[ STAGE: SEVEN. ] - [ Rank of Clan Leader, Suiton Mastery ]

+ Suiton: Suigyorai no Jutsu; Water Release: Water Torpedo Technique.
+ Description:
+-- Through complex hand seals, the user will condense water, from any source, into a heavy mass of water. The amount will be so great, it would overflow even a small lake. A burst of chakra will cause this large object to fly, smashing through anything in it's path. It has been rumored to have the ability to flatten anything within a second of contact. Any person in the way will be instantly slaughtered. Upon detonation, the water will turn into a searing hot liquid, burning anything within it's blast radius.


+ Suiton: Shikke no Jutsu; Water Release: Moisture Technique.
+ Description:
+-- Through a chain of awkward hand seals, the user will focus not on actual water, but the particles of hydrogen in the area. Then, by focusing their own chakra in it, the Senju will gradually turn oxygen into water. If breathed in, and no knowledge of the water breathing Jutsu is known, the lungs will begin to fill with water. The only sign of this is increased coughing, with "saliva" spurting out. By the time the opponent realizes it, they will have been long dead.


+ Suiton: Suihourui no Jutsu; Water Release: Water Fort Technique.
+ Description:
+-- After a chain of hand seals, the user will create a rather large mass of water. This water will take the form of Suijinheki, but it is completely different. Although the defensive capabilities remain, this form adds offense to the fray. By switching up hand seals, the user can focus chakra into the wall, releasing a high powered jet stream. This stream is capable of knocking back at least two people. If directly in front of the jet (when fired), the opponent will surely bruise, or black out for a moment.


+ Suiton: Tomurai no Jutsu; Water Release: Funeral Technique.
+ Description:
+-- The most deadly technique in the entire Suiton Tree, or possibly all Suiton Trees. By focusing a sheer amount of water around the opponent, a water "prison" will form. This prison is much like Kou no Jutsu, only far more vicious. The water negates all form of air, cutting that off to start. Along with the water, any breathing will surely be canceled. If the user knows the water breathing technique, it should be easy to survive this far. But, the technique doesn't just end there. The pressure and density, added by the chakra, will in turn, crush the opponent. The force will be so strong, not even Kaguya bone can defend against it. As a result of this force, the bones will break apart, not even given a second chance. Almost before the crushing, the organs will also implode slightly, effectively killing the opponent before the real pain sets in.

===
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Monte

Monte


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PostSubject: Mokuton Branch   Senju Clan I_icon_minitimeMon Mar 09, 2009 9:46 pm

Mokuton:
[ STAGE: ONE. ] - [ Rank of Academy Student ]

+ Mokuton no Jutsu; Wood Release Technique.
+ Description:
+-- Through a single hand seal, the Senju will summon his energy into the ground. Out of no where, wood will begin to form, depending on the user's wishes. This wood can be used in a multitude of ways, from pulling something to them, to creating a bridge over a canyon. This is one of the most basic techniques that a Senju will ever use, and possibly use it every day of his or her life.


+ Moku Seiha; Wood Mastery Technique.
+ Description:
+-- Although Mokuton users usually fight within the forest, and are able to use Mokuton Ninjutsu at least a mile in the vicinity of trees, there are certain situations where shinobi must leave their village, and fight in more desolate areas, such as the deserts or the snow. Because of such difficulty in missions for Mokuton users, this technique was developed. By honing mental skills and developing a bond with the wood element, the user can perform a few hand seals, put his hand to the ground, and cause an oak tree to rapidly grow from the ground. As the process is sped up with chakra, it only takes about a minute for it to grow, and it stays alive as long as the user uses chakra around it. This way, Mokuton techniques may still be used.


+ Moku Henge no Jutsu; Wood Transformation Technique.
+ Description:
+-- After a few hand seals, the Senju will focus his or her energy around the area. Wood will begin to pull itself out of the ground, wrapping around the user. The technique will cause the user to appear as whatever he wishes, as long as he knows what the image looks like. It works best when the transformed object is actually made of wood, such as a puppet.


+ Moku Tama no Jutsu; Wood Sphere Technique.
+ Description:
+-- This technique is very basic and usually fundamental for Genin to use whenever they want to utilize distance combat with their ninjutsu. After performing a couple of hand seals, the left hand grabs the right-hand wrist and holds it tightly, the right hand forming a cup. Molding chakra, a large wooden sphere appears in their hand, coated in chakra. This is usually used to toss at an enemy to slow them down or hurt them from afar. When thrown, it has the feeling of someone being hit with a blunt object, usually hurting a bit, but not something that could win a battle, by any means. All in all, it's a good technique if the user wants to hurt the enemy for afar or trip them by aiming at the legs.


+ Moku Meutsuri no Jutsu; Wood Distraction Technique.
+ Description:
+-- This technique isn't really offensive or defensive, but it's true to it's name, causing a distraction for the opponent, usually causing their attention to wave and an opening for an attack. The user must be near trees for this to work, and it's usually done behind the opponent. The user channels chakra into the nearby trees, and by choosing a batch of trees, he forces the top of them to shake, as if a powerful wind was forcing them to sway rapidly, but only in one area. As it seems abnormal, many think a more offensive power will rise from the trees, but in reality, all they do is shake, causing a distraction for the opponent.


+ Moku Benso; Wood Defense Technique.
+ Description:
+-- As Mokuton techniques can be weakened by some elements, being flammable and able to absorb too much weight in water, a sort of protection is needed from such attacks. By passively coating defensive chakra over each technique, Moku Benso allows all Mokuton techniques to develop a sort of resistance. Although they can be burned by Katon jutsu, they will be as easy to burn as flesh is, and won't catch on fire as easily as normal logs. When attacked by a Suiton, they will absorb water, but only half of the amount they usually would, not weighing down as much as it regularly would. Taking this technique is usually fundamental for Mokuton users.





[ STAGE: TWO. ] - [ Rank of Genin ]

+ Konbain no Moku; Combining with Tree Technique.
+ Description:
+-- This Jutsu allows the User to merge with the Tree or any wooden object near them, and travel through the roots of the tree and appear elsewhere from another source of trees, shrubbery, etc. The Jutsu is used mainly to travel long distance unnoticed, however the User must have good concentration and have traveled to the location before.


+ Moku Shuriken no Jutsu; Wood Shuriken Technique.
+ Description:
+-- By performing a small set of hand seals and putting the index finger outwards in midair, shuriken made of wood appear ringed around that one finger, three can be conjured up at one time. Usually used when the Mokuton user is short of projectiles, these are equal to shuriken in power, edges sharpened enough to cleanly stab and sometimes rip through flesh, depending on how skilled the user is at throwing projectiles.


+ Moku Chuuseki no Jutsu; Wood Pillar Technique.
+ Description:
+-- This is only used to catch the opponent off guard, but it usually does it in an efficient way, using a great amount of surprise. Like all techniques, this does require a few quick hand seals to perform, but only a few, as it's still low-level. A circular platform of ground below the directed opponent is changed into wood, and raised upwards in about a second, up to only four inches off of the ground, and then instantly dissipates. Because it's such a quick force, it usually lifts the opponent into the air, often flying backwards, but no real harm can be done with this jutsu. It's excellent for opening the chance for more attacks, though.


+ Moku Baindo no Jutsu; Wood Bind Technique.
+ Description:
+-- This technique causes roots to rise up under an opponent, although these roots are in a wooden shape instead of it's natural shape, due to the nature of the Mokuton Ninjutsu style. It tightly wraps around the ankles of the enemy, binding them to the ground so they can't move for a set duration. This technique lasts 2 posts, unless the opponent's strength is above that of the user's power; in that situation it's reduced to being only one post in duration. If someone has a taijutsu stage of 3 or above, they can break free of this technique with ease.


+ Moku Kabe no Jutsu; Wood Wall Technique.
+ Description:
+-- Probably the most useful defensive Mokuton technique for Genin to use, by performing a set of six specific hand seals, a large wall rises above the ground in front of the user. It's a fairly sturdy, large wooden wall, spanning six feet in width and eight in height. Although it can easily be blown over by many upper-level taijutsu and ninjutsu, it can endure stage 2 ninjutsu and taijutsu without falling. It rises the second the technique is performed, usually reacting quickly enough to block attacks of the level it can stand.


+ Ne Chizu no Jutsu; Root Mapping Technique.
+ Description:
+-- Through excellent chakra focus, the Senju will place their hand on a nearby tree, becoming "one" with it. By sending out a little bit of their chakra, they can map out the entire vicinity. Any tree in the area will be a part of them, giving them an edge. This technique will allow them to locate any hidden enemy(ies) in the tree(s). The User will then be able to formulate a plan, and hopefully take the enemies out using less chakra than they should.





[ STAGE: THREE. ] - [ Rank of Genin, Chuunin. ]

+ Mokuton: Shigai Moku no Soujuu; Wood Element: Wood Body Manipulation Technique.
+ Description:
+-- With this Jutsu, the user can change their body into a wooden state. In other words, by extending their arm it changes into a wooden state, being able to stretch farther than normal. A multitude of combinations could be used with this, such as using a Wood Clone, and extending the wood to the opponent, revealing the user to be inside of it.


+ Moku no Yoroi; Wood Armor Technique.
+ Description:
+-- This is a passive ability that requires no hand seals, but does waste a good amount of chakra and takes a long time to learn, compared to other regular jutsu. In an instant, the user can form a small coating of wood on their body, able to reach two feet in height and width, but they can manipulate the size to their liking. It's usually used to lessen the blow of any sudden attacks that they lack any other defense to block it. Although this can only lessen the blow of stage 2 taijutsu and ninjutsu attacks, if it's taijutsu, the user is striking hard wood, so it may hurt their hands when attacking.


+ Moku Yakuin no Jutsu; Wood Staff Technique.
+ Description:
+-- With this jutsu, only a couple hand seals are performed, allowing the user to materialize a sturdy, six foot staff to materialize on the ground in front of them. If they lack a sort of defense and are fighting someone else with a weapon, this may be useful, especially due to the reach advantage such a weapon has. It's still made of just a weak ninjutsu, so it can take less damage than an actual staff, snapping easier, but it's handy for varied situations. The user can also take a tree-branch and harden, straighten it so it's just like a staff, and doing this, much less chakra is used.


+ Moku Ensoku no Jutsu; Wood Trip Technique.
+ Description:
+-- Like the Wood Pillar technique, this Mokuton jutsu allows the user to change a part of the ground into wood, but this time, a sort of sidewalk is formed, directly under the directed opponent. It extends horizontally to the left and the right of the opponent, becoming a sort of wooden sidewalk of about six feet. Suddenly, acting as a conveyor belt, the wood moves to either the left or the right at a much swifter speed than the rising of the wood pillar, tripping the opponent if it's successful, unless they actually expect what's going to happen.


+ Moku Nottori no Jutsu; Wood Capture Technique.
+ Description:
+-- A technique used to immobilize the user by capturing them in a way that they cannot move, this involves being bound to the trunk of a tree. The opponent must be near a tree, within seven feet of one for this to work, as a prerequisite. By performing a couple of hand seals, bark from each side of the tree shoots outwards, extending to the opponent and curving around him/her. The bark become thickened and extremely stable, and is brought back in attempting to slam the enemy up against the tree, binding them, incapable to movement. Although this technique does no actual damage, it keeps a sturdy hold on the opponent, leaving an opening for an attack. The tree version of Stone Countries’ Inner Decapitation technique, in the sense of stopping the enemy from furthers attacks.


+ Moku Shouheki no Jutsu; Wood Barrier Technique.
+ Description:
+-- Through a string of hand seals, the user will focus his chakra into the ground. Beams of wood will rip out from the ground, forming a half-spherical, or spherical barrier around the user. It can be used to protect allies as well.





[ STAGE: FOUR. ] - [ Rank of Chuunin ]

+ Moku Bunshin no Jutsu; Wood Clone Technique.
+ Description:
+-- One of the most useful and widely-practiced techniques of the style, this technique, after performing on hand seal (rabbit), creates a wooden clone of the user. When done, a wooden sculpture appears to step to the side, coming out of the user's body, and then adopts the actual look of the user, looking like a human instead of just a sculpture. As it's very sturdy and made of wood, yet very light due to the property, it has great stamina and moves very quickly, like that of a stage 3 agile-based taijutsu user. It cannot do any physical harm to the opponent, but it can block at most 3 physical taijutsu attacks and 3 ninjutsu attacks of stage 4 and below before it dissipates. Used for attacking with projectiles from afar or defense only.


+ Moku Horimono no Jutsu; Wood Sculpture Technique.
+ Description:
+-- By performing a string of four specific hand seals, a wooden sculpture can be made, very miniature, only a little taller than ones foot. These sculptures must resemble a four-legged animal, but the user's imagination can form whatever kind they like. These sculptures are actually alive, although made of wood, and can be commanded to go forwards by the user. They aren't very quick, so this technique is usually used in secret, the animals sneaking around before they approach the opponent. These sculptures have the ability to implode, exploding, causing sharp shards of wood to fly in every direction for about five feet until they drop. They have the ability to painfully stab someone, but are nowhere near as destructive as typical bladed weapons. The most these shards do is painfully splinter the enemy, slowing them down.


+ Soshi-Ronshou no Jutsu; Element-Proof Technique.
+ Description:
+-- This passive ability is essentially a more powerful version of Moku Benso, heightening the wood’s resistance to more overpowering elements. With more and more defensive chakra used into the techniques, if a Katon or Suiton technique is used against a Mokuton jutsu a level higher than it or more, the wood is unaffected. It may be knocked back a great amount depending on the power, but it will not catch on fire, nor will it be dampened by water. If a Katon or Suiton is used at the same level or higher, Moku Benso will come into play.


+ Moku Enchou no Jutsu; Wood Dome Technique.
+ Description:
+-- This technique is a powerful, and progressive one. By performing a set of hand seals and slamming both hands to the ground, a large wooden dome, about ten feet in height and eight feet in width rapidly rises from the ground, above the opponent. This requires a great amount of chakra to use, and is usually only performed if the user is in dire trouble and wants to elongate the time of the battle. They can't rest while they're inside, they have to keep their hands on the ground for the duration, or else the dome will weaken. However, this dome has the ability to block attacks from most strength-oriented taijutsu at stage four and a great amount of ninjutsu at stage five. This has it's disadvantages, as chakra seeps away while it's up and they can't see a thing, but it's usually used to wait for additional help to arrive. If the user has reached at least stage 6 Mokuton, though, this technique requires little chakra and they have the ability to rest inside. Lasts 4 posts, unless demolished earlier.


+ Moku Panpan no Jutsu; Wood Slap Technique.
+ Description:
+-- Another form of sculpting, this Mokuton technique is the most offensive from this stage and below. By performing a string of five hand seals, a giant wooden hand sculpture, fingers facing upwards, rises out of the ground. It's about as large as the wall in Moku Kabe no Jutsu, save a difference in shape due to the hand fashioning. This technique is true to it's name, and directly after it's above the ground, the wooden hand, as if an arm was controlling it from below the soil, moves forwards quickly, and ends in a large slap to the ground, intent on crushing the opponent. Although at this stage it's a little slow, it speeds up when one gets stronger and learns techniques from advancing stages. The hand moves very, very quickly at the point of stage 6, allowing little time to react.
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Monte

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PostSubject: Re: Senju Clan   Senju Clan I_icon_minitimeMon Mar 09, 2009 9:47 pm

Other Mokuton Justu

[ STAGE: FIVE. ] - [ Rank of Chuunin, Jounin, Special Jounin ]

+ Mokuton: Chakra Shinrin no Jutsu; Wood Element: Transference of Chakra Forest Technique.
+ Description:
+-- This Jutsu is activated after the User has formed hand signs and slammed their hands onto the ground. After doing this, the ground will erupt with several trees around the User, and a "Mother" tree directly behind the User. Each of the trees can drain chakra from a targeted object/person. Within several minutes of chakra being drained, a Targeted Shinobi [10 lines] will have 3/4 of their chakra drained and in [20 lines] their chakra will be completely drained. The User must keep their hand or have physical Contact with the "Mother Tree" to receive the chakra. The Chakra is drained by the trees and is transferred to the "Mother Tree" via chakra network of their roots. The range of this Jutsu is 60 Feet in Diameter [6 Squares] and places a Strain on the User of this Jutsu.


+ Moku Ryokou no Jutsu; Wood Travel Technique.
+ Description:
+-- This is entirely a passive technique, not meant to defend from attacks nor act offensively, but only to get someone places. Although usually used to get around trees and travel high up in a forest, if the user is able to use Mokuton elsewhere, they can. A wooden platform is formed below their feet, and they usually get into a surfing-like standing position. The wooden platform then extends off of the ground, carrying the user wherever they want to go, acting as a sort of extending wooden slide. The user can direct it, allowing the wood to travel in basically any direction as quick as they would be able to run. This wastes little chakra, as it's used to travel large distances, and is mainly to preserve physical energy. Once the user is off this moving platform of wood, it dissipates. Someone could chop the 'slide' down, but the user would most likely just resume it in seconds.


+ Moku Hoko no Jutsu; Wood Protection.
+ Description:
+-- A nearby tree is required for this technique. The user is able to virtually step inside a tree and out of it, and when they emerge, they look quite different. Their bodies are covered in an encasing armor of wood, forming a sculpture of themselves around them, leaving only holes for eyes to see. The armor is very tough and they can move easily in it, although movements may be slowed due to the extra weight. Can protect against a few slashes from stage 4 sword-taijutsu or other bladed weaponry due to chakra coating.


+ Moku Heki no Jutsu; Wood Pierce Technique.
+ Description:
+-- By performing a few hand seals, the user can cause very large wooden, yet sharpened spikes to rise out of the ground, with the potential to murder someone if connected. Although they are only slightly quick at this stage and can be avoided, once advanced to the next stage, they are highly dangerous in speed. Because the edges of the spikes aren't smoothed at all, just by being scraped at the side can cause very painful splinters in the skin, and if one connects to a part of the body that isn't fatal, with wood, it'll hurt a great amount. Only one spike can be created at a time. There is a 25-foot range for these spikes to be performed in, although it spends a great deal of chakra to perform them so far away.


+ Moku Sajiki no Jutsu; Wood Box Technique.
+ Description:
+-- Exactly how it sounds, by performing a string of hand seals, a gigantic wooden cube rises above the opponent rapidly. There is nothing offensive about this technique at all, it's a very durable box, and even stage 6 ninjutsu and taijutsu have difficulty breaking out, and due to chakra coating, stage 5 bladed taijutsu, for quite a while, fails to chop the wood. It's ten feet in height and twelve in width, and it usually just traps the opponent for the duration of the technique. This only restricts the opponent, and it's best used as a team strategy, allowing others to rest while one uses this technique to hold the enemy back for the time being. If the opponent's willpower and strength or control is higher than the user's willpower and control, they can easily break free. Otherwise, the user spends chakra while he/she performs the technique.





[ STAGE: SIX. ] - [ Rank of Jounin, Special Jounin ]

+ Moku Tonogata no Jutsu; Wood Men Technique.
+ Description:
+-- Basically a more advanced version of Moku Bunshin, but instead of cloning the user's self, they simply make soldiers made out of wood, devoid of faces appear before them. These look very simple, like a naked body out of wood, save the anatomical status, no physical features show up, other than sculpted feet and hands. They increase in the Wood Clone's abilities of stamina and speed, and improve on physical power, able to strike effectively. These clones mimic the physical abilities of the user, having the same physical statistics of them, including taijutsu bonuses. Although they aren't as powerful as the user may be, they make a great defense and are wonderful to use in addition to the user's own attacks.


+ Ukiyo Ki; Life Tree Technique.
+ Description:
+-- One of the most astounding techniques in the entire Mokuton list, this summons a gigantic, outstanding tree from the ground, directly in front of the user. This tree is chakra-enhanced, giving it the ability to be used as a haven of safety. In the shade of the tree, all life is protected. Ninjutsu and genjutsu is nullified, and physical attacks are significantly weakened, to the point that powerful strikes feel like soft pats on the cheek. Chakra-powered items will be nullified, as well as harmful gases, which will still appear, but no poison like affects will take place in the tree's vicinity. Bladed items will be dulled under the tree. It's used as an area of rest and solemnity, something a Mokuton will use when they are in trouble. As they cannot attack from the area, it's purely defensive. This technique takes a full post to grow, and it is not complete until the beginning of the next post. While the tree is still growing, it can be destroyed by ninjutsu or taijutsu means.


+ Moku Tosu no Jutsu; Wood Toss Technique.
+ Description:
+-- Like it's predecessor, this technique changes a circle of dirt below the opponent into wood, yet the circle is enlarged to a great degree, spanning six more feet in all directions. Once it's turned into wood, the wood rapidly lifts the opponent upwards, like in Moku Chuuseki, but much quicker. This time it lifts the opponent about ten feet in the air and quickly dissipates at that point, usually making the opponent fly upwards a great deal. Although it's usually used for an opening, the fall has the potential to cause great damage if the victims cannot somehow save themselves from the impact.


+ Mokuzai no Jutsu!; Timber! Technique.
+ Description:
+-- This technique requires the Mokuton user to be in the vicinity of a forest, and the victim to be near many trees. With a couple of hand seals, trees can be cut with chakra and collapse onto the opponent. They are all directed to the opponent with chakra, and it all occurs quickly.





[ STAGE: SEVEN. ] - [ Rank of Mokuton Clan Leader ]

+ Shiro Moku: Higi no Jutsu; White Wood: Secret Technique.
+ Description:
+-- By focusing 9/10 of the user’s chakra into the ground, they create The Ultimate Wood Creation. By slamming their hands onto the ground, 4 pillars of demonic dragons will rise from the ground for effect. The ground will then sprout The Ultimate Tree Creation; a 700 ft wall tree. The Tree is so large, that the User is able to meld with the Tree and control various actions to happen within this large tree. The User is able to have vines drop around the target and strangle, bind, drain chakra from, fling them onto the many other branches of the Ultimate Tree. The user, after this Technique, requires immediate Medical Attention from placing such a Strain on their mind and body.

+-- From this Jutsu, the User is able to create Wood Men from a single hand sign to sprout from the wooden surfaces of the tree. The Leaves from the thousands of branches of the tree could shoot at the Target with chakra coated onto the Tree, thus ripping their skin and possibly impale straight through their body. Since all their chakra had been expended to create such an Ultimate Tree, the User may die from this Jutsu if they use it for too long. However, the Tree protects the User from any form of harm automatically. If the User were to die while being under the large tree, any one trapped within the Tree would also die. This is because the Tree would release all the chakra stored within it to be sent directly at the opponent(s) body instantly, thus killing their body from the Release of such a strong burst of chakra.


+ Maruki Atsuen no Jutsu; Log Rolling Technique.
+ Description:
+-- After about twenty hand seal, the user slams both of his hands on the ground, and a gigantic log appears in front of them in a cloud of smoke, appearing to be two-hundred feet wide and fifty feet tall. It is propelled with chakra, rolling quite fast, honing the ability to destroy practically everything in it's path, until it's stopped by force. Can only be used once per thread. When summoned, all trees in the area of the log are absorbed into it, making a large clearing. Before the log is created, the user makes the trees shake wildly, in attempt to frighten all animals away that it may harm.


+ Horimono Shuujuku no Jutsu; Sculpture Mastery Technique.
+ Description:
+-- Truly a mastery of sculpting items out of wood, the user can now summon whole buildings from out of the ground. Once they've memorized a certain establishment architecturally, they can mimic the building with this technique, and create anything from a bathhouse to a normal home to sleep in. Extremely useful for those who enjoy luxuries while travelling. This technique lasts for ten hours, as, although a massive technique, is neither offensive nor defensive in action. That time is usually used for relaxation.


+ Moku Toride no Jutsu; Wood Fortress Technique.
+ Description:
+-- The ultimate defense for a Mokuton user, when this is performed, a square, 100 foot wall made up of nothing but sturdy logs raises from the ground, protecting those inside, usually used to protect an area of the village against a fearsome attack. It can defend against all stage 6 ninjutsu and strength 70 and below, but higher levels will begin to break through the barriers. Chakra is coated over the walls, hardening it to extremity, giving it the ability to block all bladed weaponry, the weapon usually breaking before any damage is doe. If the weapon is indestructible, they need 60 strength and below to break through, and they must be a specialist of the weapon to do so. Even then, it's sturdy and can withstand a fair amount of power, but can eventually fall.


+ Jukai Koutan no Jutsu; Birth of Dense Woodland Technique.
+ Description:
+-- Through a chain of hand seals, the Senju will summon up a dense forest in the immediate area. The branches and trees will begin to flood the area, moving and shifting on their own. If an enemy is in the area, these branches will attempt to ensnare and bind the target, giving an opening for the user to attack. This is one of the most powerful Jutsu in the Mokuton Jutsu List, as it can be quite vicious.
===
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Banana235

Banana235


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PostSubject: Re: Senju Clan   Senju Clan I_icon_minitimeMon Mar 09, 2009 11:32 pm

Holy Crap. That's long + detailed.

I haven't read it all - but,

Accepted. :]
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Anthony

Anthony


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Join date : 2009-02-28

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PostSubject: Re: Senju Clan   Senju Clan I_icon_minitimeSun Mar 15, 2009 11:13 pm

No.. The senju clan already exists , as sora said about the Inuzaka bio..

Declined..
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Sora
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Sora


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PostSubject: Re: Senju Clan   Senju Clan I_icon_minitimeMon Mar 16, 2009 2:48 am

No, Accepted.

=/

Even if it's Already-Existing, you can still create a Bio for it.
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PostSubject: Re: Senju Clan   Senju Clan I_icon_minitime

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